Skip to main content

Organising Form and Content

The following two tasks I completed show overlapping and intersecting forms and layout boxes for text, image and titles.

Comments

Popular posts from this blog

Graphic Design: The New Basics - Modularity

Every design problem is completed within a set of constraints or limitations. Modularity is one of these constraints. A module is a fixed element used within a larger system or structure e.g. a pixel. Breaking the rules of a standard design can produce a new response. Modular type can be made of anything. Think about the negative space around the letters. A calligrapher can freely adjust a character in relation to the marks coming before and after. A symbol stands for or represents objects, functions, and processes. Symbol systems are often based on geometric modules that come together to create myriad forms and functions.  Design Task 1 For this task, I used a grid to produce four letterforms with common characteristics. I then translated this into an image from physical objects. Design Task 2 In Illustrator, I used a square, a rectangle and a quatre-circle to make the alphabet, experimenting with letterforms. Design Task 3 I created all the char...

Graphic Design: The New Basics - Time and Motion

Motion is a kind of change, and change takes places in time. Time and motion are considerations for all design work. Any still image has implied Motion, while motion graphics share compositional principles with print.  Animation encompasses diverse modes of visible change. Alternative modes of change: scale, transparency, colour, layer, etc. A word or design element can stay still while the environment around it changes. A motion sequence is developed through a series of storyboards, which convey the main pages and movements of an animation. Cropping a shape can suggest motion, just as diagonal compositions do. Complex and subtle behaviours are created by using different modes of change simultaneously. When animating type, the designer must pay special attention to legibility and reading order - context is important. Storyboards summarise key content/moments of an animation's events. Interactive logos and graphics are another aspect of motion design.